Wind
Posted: Mon Jul 21, 2014 3:53 am
Wind
If you want wind in a single area:
Wind will be contained to inside the trigger.
If you want wind in a whole level (limited by level transitions):
Make sure to activate "wind".
Windshield:
Place this in a "whole level" wind area to stop the wind while the player is inside it.
By AwesomeJRFD and JSlayerXero
If you want wind in a single area:
Wind will be contained to inside the trigger.
- Code: Select all
llitem:6;0;0;640;320;1;1;movechar,this,-4,0,0,0,0,0
If you want wind in a whole level (limited by level transitions):
Make sure to activate "wind".
- Code: Select all
llitem:6:wind;0;0;16;16;0;1;movechar,this,-4,0,0,0,0,0:sleep,1:goto,0
Windshield:
Place this in a "whole level" wind area to stop the wind while the player is inside it.
- Code: Select all
llitem:6;0;0;64;64;1;1;stoptrigger,wind:invis_wait:activate,wind
By AwesomeJRFD and JSlayerXero