Lives & GAME OVER

We've got to make this game as cool as possible! If you have an idea of how it could be better, say it already!!

Lives & GAME OVER

Postby Triple J » Sun Sep 07, 2014 2:43 pm

It kind of ruins the challenge of a level if it is some kind of "play until you win" thing. I believe every platformer should have "lives" and a "game over" feature. Doesn't it make things more interesting?
It may be frustrating to restart a level all over again, but is all that really so bad if you can get back to where you were?

If a "Life" system gets added, we could add "extra lives" as collectibles, too!
Image
My biggest Last Legacy project!
It all comes together right here!
Join the fun and make the list!
User avatar
Triple J
 
Posts: 348
Joined: Wed Aug 13, 2014 6:46 pm
Location: Withheld.

Re: Lives & GAME OVER

Postby awesomerandomgamer99 » Wed Dec 10, 2014 6:32 am

Portal and Portal 2 didn't need lives. Last Legacy doesn't need them either. :ugeek:
awesomerandomgamer99
 
Posts: 6
Joined: Wed Oct 08, 2014 4:05 am

Re: Lives & GAME OVER

Postby ChaosYoshi » Wed Dec 17, 2014 6:11 am

The reason those games didn't need lives was because having them would add frustration to the game. The same applies here. It's why a lot of newer games are praised for doing away with lives. There are some cases where a lives system would work, but I don't think that Last Legacy needs them.
ChaosYoshi
 
Posts: 4
Joined: Wed Aug 13, 2014 5:47 am

Re: Lives & GAME OVER

Postby Triple J » Wed Dec 17, 2014 9:04 pm

That actually makes sense. I didn't think about frustration at the time, so yeah, I guess Last Legacy is better off without lives if we want to avoid frustrating its players, then. Gotta retain quality. :3
Image
My biggest Last Legacy project!
It all comes together right here!
Join the fun and make the list!
User avatar
Triple J
 
Posts: 348
Joined: Wed Aug 13, 2014 6:46 pm
Location: Withheld.


Return to Suggestions

Who is online

Users browsing this forum: No registered users and 2 guests

cron