Tiles blending with each other has always been a staple with Last Legacy's graphics, right? If it's going to be that way, let's keep it that way.
...Well, I hope it will. I'm already noticing that the brand new Snow tiles (which were recently added in Null Space: Release Candidate 3) have no transition in their graphics next to any other ground tiles. This is a problem. It hampers the quality of any levels trying to combine these tiles with any other ground tiles, which has always worked out before we got snowy ground at our disposal.
Right now, it looks like cutoff: