Triple J wrote:To add, I noticed that Water disappears/cuts off when the camera view (also depending on the zoom view) is far enough to the right (in relation to how far the camera can move back to the left, from that point).
Also, please note that no matter where any Water is placed, they'll start cutting off at the same x-coordinates. (Also note that I haven't tried this with altered properties. Until now, I didn't know they could be changed via editing the code.)
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