Questions over questions.
And since they got asked and answered more than once, I'll just reference to this post in the future.
The Level designer runs on Java now. It's not flash anymore.
Of course you're experiencing much less lag now.
More frequent updates are planned. And we've reached a stage in which we should be able to show off things more frequently. So stay tuned.
As for the question of the pricing of the LDer and all these things I can pretty much just refer to the past plans which are hidden somewhere in these forums. (Will link if I remember where.)
I'm not knowing too much about it and it's not quite my business to begin with.
About the changes you may experience in comparision to the Flash version of the LDer, I can tell from my subjective point of view, that there are pretty much changes. Luckily they're all of a positive nature.
So as mentioned before there's less lag, more customizing, better graphics in general, great colouring options for setting the mood just the way you like it, the code is wonderfully legible and much much more.
The pictures above would probably even blow you away if seen in movement as the new parallax effect gives levels a great depth at this point. I remember that a past update showed that effect before, but it's always nice to experience such things yourself.
And last but not least. Yeah. I tested the LDer. The outcome isn't the most satisfying but hey, I meant to be testing stuff in the first place.
Customizable backgrounds presents Last Country: Tropical Null Space ^^
http://i.imgur.com/xWu9jmn.pngBY's testing presents red ink accidentally shed over my beautiful forest.
http://i.imgur.com/K98qCNL.png