Analyze the above user's designing style.

Talk about anything related to the level designer.

Analyze the above user's designing style.

Postby Triple J » Sun Aug 30, 2015 10:08 pm

I wasn't sure how else this could be organized as a thread, so I'm gonna try to make it as simple and straight-forward as possible.

Mostly what you have to do here is identify what you think is a good description of how the above user makes their levels. It doesn't have to be really long, but please try to at least back up your opinions with evidence. (Example: Just saying "unconventional" or "awesome" won't make it very clear, but explaining why you think that will help support your analysis.)
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Re: Analyze the above user's designing style.

Postby Karyete » Tue Sep 01, 2015 5:45 pm

Your style of LDing is very creative, and I suppose "think outside the box" sums your design up quite well. Your Zappy Guy level is a great example.
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Re: Analyze the above user's designing style.

Postby ColdWater » Thu Sep 03, 2015 4:36 pm

I saw only The Bridge from Karyete ,its a good style with not too much objects. But sometimes there is some problems like in the luminosity. Anyway its the second best creator for me ,the first is BY. I want more good creators because the portal feel dead and we can't do a real creator leaderboard:/

EDIT (september 10) : I blocked da topic ;-;
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Dont be crazy if I abuse lennies ,please ,seriously I love those , same thing if I talk everyday on shadows effect in the LD ,but I like making 160 objects in one single 17x22 screen.
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