Niicola wrote:7.8/10 Too much rain
What are you, IGN?
Niicola wrote:These SetpostFilters-made lightning are so good, I'm totally gonna copy that
No worries, feel free to use it. I doubt I'm even the first to do it.
Niicola wrote:You always put the rain strength at 100%. It's not necessary, really. I know it's supposed to be an heavy rain but I have the feeling 25% is enough.
I was considering toning down the rain, so that's probably what I'm going to go with.
Niicola wrote:Sometimes, it is hard to tell in which layers the things are. Is this a hole? Can I collide with this? No, it's in the foreground, I thought it was the background, and so on... (again, this is not much of a big deal. Actually, most of the time it isn't a problem)
Not entirely sure which parts you're referring to, but if it's not much of a problem I'll leave things as-is.
Niicola wrote:The invisible hitbox you use in order to describe the enemies can be improved : look at this ↓ (there are comments in the trigger panel)
I just saw your version of the descriptions and it's awesome. I didn't even know that was a thing. If you use my lightning, I'm using your description triggers >:3
Also Shroom, keep in mind that this place is pretty much destroyed, so there's not a lot to see other than destruction. Granted, some parts are a little blunt and I'll try to resolve that.