Round Invisible Hitboxes?

We've got to make this game as cool as possible! If you have an idea of how it could be better, say it already!!

Round Invisible Hitboxes?

Postby Triple J » Sun Mar 29, 2015 8:49 pm

Having accurate hitbox collisions for certain things (such as round objects, gravity zones from planets, or anything else that is round) can be really difficult when we're only given square-shaped Invisible Hitboxes.

I really don't know if this can be programmed into the game, but I'd really like to have round hitboxes made. Would come in handy sometimes.
Image
My biggest Last Legacy project!
It all comes together right here!
Join the fun and make the list!
User avatar
Triple J
 
Posts: 348
Joined: Wed Aug 13, 2014 6:46 pm
Location: Withheld.

Re: Round Invisible Hitboxes?

Postby Runouw » Mon Mar 30, 2015 8:59 pm

So just circle hitboxes? Because we can probably make those.
User avatar
Runouw
Site Admin
 
Posts: 72
Joined: Fri Jul 18, 2014 6:35 pm

Re: Round Invisible Hitboxes?

Postby Triple J » Mon Mar 30, 2015 9:07 pm

Yeah, that's what I meant. :)
Image
My biggest Last Legacy project!
It all comes together right here!
Join the fun and make the list!
User avatar
Triple J
 
Posts: 348
Joined: Wed Aug 13, 2014 6:46 pm
Location: Withheld.

Re: Round Invisible Hitboxes?

Postby Harmless » Mon Apr 06, 2015 8:00 am

I think the only problem with this is when square hitboxes come into contact with circle hitboxes. How would the physics work?

Maybe make the square hitboxes a little finer detailed so they can react well when they come into contact with circle hitboxes.
Image

ty frozenfire for sig <3
User avatar
Harmless
 
Posts: 27
Joined: Sat Jan 03, 2015 2:11 am
Location: gibe monis pls


Return to Suggestions

Who is online

Users browsing this forum: No registered users and 3 guests

cron