First things first. I'm BY. Your local german level designer. I'm in the team for a little while now, with the intentions to make LL a successful game. If my introduction didn't make it clear already, my priority lies within the level design related things, every game will face in one way or another. It's a shame I didn't make this more official earlier, but I probably needed some time myself to get used to the environment.
But enough about this. The main intention of this topic lies within the holy glory of frequent updates. It sounds unbelievable and uhm... it probably is. Yet I'll try my best to make things happen on a weekly base (Or every two weeks. I'll see how this works out first, so I can find a reasonable schedule, that suits you and me.).
If you wonder what this means, I can assure you that it's pretty simple. I'll provide you with screenshots of graphical work, I'm either allowed to show to you guys, or it's simply about things I created myself. To keep this whole attempt interesting, I'm intending on trying to do sprites with the given material in the current LDer.
So if you ever wanted to see something within the level designer I'll try my best to create it somehow. I'm by far no pixel artist or anything like that. But it sounds fun. So let me try this out.
Of course I cannot do everything, so bear with me, if it takes a little longer until I got to your request.
It has potential to become a thing if you guys are as serious about it as I am.
So let's try to get you guys involved.
For now, I only got a bit older work of mine to show. Nevertheless I can show you my first steps in proper custom sprite creation. A big thank you to Steven here, as he's the guy making it possible to add these things to the coming LDer versions.
Buildings will generally be easier to do in the future. It's currently one of the things gaining the most attention graphical wise. Plants are another. (If you take a look at the tree for example.)
Next to the barrel above, there should also be crates. Because crates are nice to store stuff in. I finished currently only two types of them. Planned are four different ones. However keep in mind. These are prototypes.
Currently also working on a church/chapel. It's still unfinished and despite the tower I'm generally feeling that it looks off right now. But I'll spend my time on it. So it looks more acceptable.
That's already all for now. May we meet again. ^^