9 Comments

  1. FrozenFire

    Hmm… It’s possible to see in the video that everything is more simple and easy to do, just like the koopas, where you can change their position by just touching them in a certain way. What if the LL Level Designer followed the same way?

  2. diabolicguy32

    The Level Designer needs the ability to create or import custom objects.

    1. FrozenFire

      How? Because as far as I know, it is possible to copy and paste objects from a windows to another.


  3. andre

    Your level editor is the best ,honestly.

    What I want for the level designer?

    Non bugged water.
    (sorry for bad english)

    1. triplej

      I know I’ve said this before, and I know it has already been heard, but I want to say it again:

      Enemy-drop properties. I seriously think the Level Designer needs this.


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